If it really ends up taking 40k casts to hit 100, we are talking close to a decade of use. Now maybe it’s just me, but two years of continual use seems like a rather lengthy time just to get a buff spell to 100, and that was using very, very conservative numbers. 12 * 5 = 60 casts per week, and when added to your PvP casts that comes to 85 casts. I’m going to use a baseline of 5 minutes per Impetus cast, as sometimes you won’t be able to cast right as it fades etc. 10,000 / 25 = 400 weeks of PvP at that pace to get Impetus to 100, or just under eight years of PvP’ing 5 nights a week and buffing yourself with Impetus before each of your five fights a night.īut lets also assume you are doing some PvE between your PvP trips, and you keep Impetus on at all times while PvE’ing for an hour each night, five nights a week. Even if you go out to PvP 5 nights a week and each night is a good night, it will take you 5×5=25 casts per week. Now over the course of a normal PvP trip you might buff up 4-5 times on a good night, and it’s very unlikely you will need to cast Impetus twice in one fight. The skill gain drops significantly after 50, so let’s just assume it takes 10,000 casts to get it to 100 (I think it would take closer to 30-40k casts, but let’s just be safe and say 10,000). I’ve now cast the spell over 2000 times or so and it’s just about to hit 50. It’s a simple Agility buff spell that costs one mandrake (2g) to cast, has about a 6-8 second cooldown, and the spell at level 1 lasts a good 3-4 minutes. While I’m not one of the “must grind everything to 100 before you can compete” people, no one can deny that certain skills/spells are just not designed to be worked up from ‘normal’ use, and I’m wondering how others feel about them.įor instance, take Impetus from the fire magic school. I briefly mentioned some areas of unavoidable macroing in DarkFall on Friday, and it’s something I want to go into more detail today.